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Issue 5.0: Abra-CODE-Abra!
Join us as we start exploring the Mystical, Mysterious, and Magical Side of Video Games! This philosophical, historical, metaphysical, and spiritual…
Jay Rooney
Feb 26
7
7
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Issue 5.0: Abra-CODE-Abra!
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Issue 3.9: A Tale of Two Case Studies
What Diablo: Immortal and Animal Crossing: New Horizons Tell Us about Games' Real-World Psychological Effects. #DiabloImmortal #AnimalCrossing #gaming
Jay Rooney
Jul 17, 2022
12
6
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Issue 3.9: A Tale of Two Case Studies
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Just a Quick (But Big) Update
New: Game & Word Subscriber Chat. Drop by, say hi, and hang out!
Jay Rooney
Nov 6, 2022
10
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Just a Quick (But Big) Update
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Our Monkey Island Narrative Analysis: Back from the Vault and Free to Read—for a Limited Time Only!
Celebrate the Return to (and of) Monkey Island by revisiting our classic narrative analysis of Guybrush's Hero's Journey (Issues 2.4–2.6), before they…
Jay Rooney
Sep 23, 2022
9
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Our Monkey Island Narrative Analysis: Back from the Vault and Free to Read—for a Limited Time Only!
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Announcements N' Stuff
Volume 5 launch date, and learn to write with Game & Word!
Jay Rooney
Feb 4
8
6
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Announcements N' Stuff
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Issue 3.2: More Masks We Wear
What does your favorite mask from The Legend of Zelda: Majora's Mask say about you?
Jay Rooney
May 8, 2022
8
9
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Issue 3.2: More Masks We Wear
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Issue 3.1: The Masks We Wear
The Legend of Zelda: Majora’s Mask, According to Jungian Psychology [A Symbolic and Psychological Analysis]
Jay Rooney
May 1, 2022
8
5
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Issue 3.1: The Masks We Wear
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Issue 3.6: Archetypal, My Dear Watson
What are archetypes? They're as hard to describe as they are fundamental to the way we interpret the world around us. Still, let's give it our best…
Jay Rooney
Jun 19, 2022
7
4
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Issue 3.6: Archetypal, My Dear Watson
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Issue 3.3: The Mindscapes We Make
Join us as we dive into the inner mental worlds that Psychonauts and EarthBound's characters construct. But beware, for the mind holds secrets one might…
Jay Rooney
May 15, 2022
7
2
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Issue 3.3: The Mindscapes We Make
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Issue 3.7: The Internet of Minds?
A Psychological, Spiritual, and Narrative Analysis of the Collective Unconscious in Video Games, featuring Psychonauts, Control, and the Persona series.
Jay Rooney
Jun 26, 2022
6
2
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Issue 3.7: The Internet of Minds?
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Issue 2.1: Pirates' Creed, Part 1
Everything you know about pirates is... sort of right? But also wrong. Read on, and you'll see what I mean.
Jay Rooney
Jan 31, 2022
7
2
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Issue 2.1: Pirates' Creed, Part 1
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Happy New Year from Game & Word!
What's in store for Game & Word in 2023?
Jay Rooney
Jan 1
6
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Happy New Year from Game & Word!
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